
The Renaissance forces, for example, have balloon-archers, who attach inflatable hydrogen balloons to their arrows which pull struck enemies into the sky, then explode, plummeting them to the ground. While most armies include the expected fundaments of a fighting force (the cavemen have clubmen and spear-throwers, while the medieval army has squires, archers and knights), most armies also feature more eclectic units. Most of all though, the humour derives from the units themselves. Graphics: NVIDIA GeForce GTX 970 or AMD R9 290X (4GB VRAM with Shader Model 5.0 or better).Processor: Intel Core i7-4770 3.4 GHz or AMD Ry 3.2 GHz or equivalent.


Processor: Intel Core i5-2400 3.1 GHz or AMD FX-6300 3.5 GHz or equivalent.Requires a 64-bit processor and operating system.Remember that this game is in Early Access phase, so it may not contain all the content as it will be implemented over time. The armies will be formed by innumerable units of all kinds, although not very clever, and that we will have to guide to take control of the battlefield.
